“ | My ultimate aim. There will be a price. | „ |
~ In-game text |
Desire is an Aspect which appears on certain cards, signifying that they are part of victory conditions. See Endgame conditions for more details. All Temptations (and further upgrades) have the Desire aspect, as does the Sealed Bureau File.
Desire cards are automatically grabbed during Season of Ambitions. Following its demands leads you to victory.
The DANCER DLC is a story-focused add-on to Cultist Simulator, the award-winning Lovecraftian card game. In the occult cabaret that calls itself the Ecdysis Club, the distinction between pleasure and pain is as delicate and essential as the human skin. It is all that keeps us from making the very worst mistakes. EXILE is a new expansion for Cultist Simulator which shatters and remakes all the rules you knew. The EXILE DLC includes: Forget the long familiar path to ascension. Travel across Europe and beyond.
A correct Desire card is required when starting a romance with a follower.
In Apostle legacies, you receive a Mentor instead of Desire.
- 1Stages
- 2Paths
Stages[edit | edit source]
Temptation[edit | edit source]
Temptations are cards with Desire 1. They are the beginning which guides you to the path of a Cultist and your ultimate aim. The Sealed Bureau File is a wrapper around the Temptation of the previous game, which you'll be inheriting.
As the name imply, it's still a temptation and can be resisted or changed to other Temptation (there are exceptions).
Dedication[edit | edit source]
Dedications are cards with Desire 2. You're set on this path with no way of changing it.
Ascension[edit | edit source]
Ascensions are cards with Desire 3 or more. You've begun working on your ascension. Certain conditions must be met in order for you to ascend.
Paths[edit | edit source]
The three basic Temptations are easily interchangeable.
- Temptation: Enlightenment
- Can be obtained by dreaming about your Temptation with Reason.
- To pursue this path, dream about it with any Lantern lore.
- Temptation: Power
- Can be obtained by dreaming about your Temptation with Passion.
- To pursue this path, dream about it with any Forge lore.
- Temptation: Sensation
- Can be obtained by dreaming about your Temptation with Health.
- To pursue this path, dream about it with any Grail lore.
DLC[edit | edit source]
Can be obtained by:- Starting the game with the Dancer legacy.
- Talking about your Temptation with Sulochana Amavasya, but you need to have Power or Sensation Temptation.
- Can be obtained by starting the game with the Medium? legacy.
- Cannot be changed to other Temptations.
- Upgrade it to Dedication: Remembrance by studying Formula: Elixir Zeboim? with it, a Human Corpse and 1 Funds.
- The Priest legacy doesn't have a Desire card. Instead, 7 Lock-Scars are required to achieve a Threshold victory.
Temptation: Escape
- The Exile legacy starts with this
Temptation: Defiance
- The Exile legacy can gain this by Planning using an Edge Aspect
Gallery[edit | edit source]
Here is my humble guide about different Expeditions and their hidden threats.
Other Cultist Simulator Guides:
- Getting Started.
- How to Survive as a Cultist.
- Quick Guide to Rites.
- Quick Lore Study Reference.
- Guide to the Mansus.
- How to Make Money & Earn Promotions.
The Capital [5/5]
Capital's expeditions requires 'An Occult Scrap' for discover.
Cater & Hero Limited
Obstacles:
- Treacherous Ground - Lantern / Forge
Forgotten Mithraeum
Obstacles:
- Hidden Door - Lantern / Knock
The Forsaken Reach - [Repeated]
Cultist Simulator 3dm
Obstacles:- Treacherous Ground - Lantern / Forge
- Watchers - Edge / Moth / Grail
St. Agnes Hospital
Obstacles:
- Dry Soul Curse - Heart / Lantern
Straythecoyne Residence
Obstacles:
- Watchers - Edge / Moth / Grail
The Shires [5/5]
Shire's expeditions requires 'Furtive Truth' for discover.
Crowkiss Hill
Obstacles:
- A Warded Door - Forge / Knock
Keglin's Scratch
Obstacles:
- Treacherous Ground - Lantern / Forge
- The Fretful Dead - Edge / Winter
Kerisham - [Repeated]
Obstacles:
- Watchers - Edge / Moth / Grail
- A Warded Door - Forge / Knock
- The Fifth Eye Curse - Heart / Winter
Lockwood Fen
Obstacles:
- Treacherous Ground - Lantern / Forge
- Watchers - Edge / Moth / Grail
Lockwood Lake
Cultist Simulator Exile
Obstacles:- Serpent - Edge / Knock
On the Continent [5/5]
Expeditions on the Continent requires 'A Forgotten Chronicle' for discover.
Chateau Raveline
Obstacles:
- Dry Soul Curse - Heart / Lantern
- Hidden Door - Lantern / Knock
Fermier Abbey
Obstacles:
- Peril-Prowled Forest - Forge / Moth
- Monks - Edge / Moth
Orthos Wood
Obstacles:
- Peril-Prowled Forest - Forge / Moth
- Watchers - Edge / Moth / Grail
Cultist Simulator Hours
The Unnumbered StonesObstacles:
- Peril-Prowled Forest - Forge / Moth
- Watchers - Edge / Moth / Grail
- Hidden Door - Lantern / Knock
The Vanderschaaf Collection
Obstacles:
- A Warded Door - Forge / Knock
- The Fifth Eye Curse - Heart / Winter
In the Land Beyond the Forest [5/5]
Expeditions in the Land Beyond the Forest requires 'Forbidden Epic' for discover.
Cave of Candles
Obstacles:
- Younger Sister - Edge / Knock
- The High Passes - Forge / Winter
Foxlily Meadows - [Repeated]
Obstacles:
- Watchers - Grail / Edge / Moth
- The Mountains - Forge / Winter
- Fifth Eye Curse - Heart / Winter
Grunewald's Permanent Circus
Obstacles:
- Watchers - Edge / Moth / Grail
- The Worms in the World - Lantern / Moth
Tower Revek
Obstacles:
- Hidden Door - Lantern / Knock
- Creeping Breath Curse - Heart / Grail
Voivode's Citadel
Obstacles:
- The Fretful Dead - Edge / Winter
- Hidden Door - Lantern / Knock
The Rending Mountains [5/5]
Expeditions at Rending Mountains requires 'Unresolved Ambiguity' for discover.
Hunter's Pits
Obstacles:
- The Mountains - Forge / Winter
- Watchers - Grail / Edge / Moth
- Younger Sister - Knock / Edge
Snow's Keeper
Obstacles:
- The Mountains - Forge / Winter
- Fretful Dead - Edge / Winter
- Worms in the World Curse - Lantern / Moth
The Eye of Ikirmawi
Obstacles:
- The Mountains - Forge / Winter
- A Warded Door - Forge / Knock
- Fifth Eye Curse - Heart / Winter
The Mausoleum of Wolves
Obstacles:
- The Mountains - Forge / Winter
- Fretful Dead - Edge / Winter
- A Warded Door - Forge / Knock
Tombs of the Shadowless Kings - [Repeated]
Obstacles:
- The Mountains - Forge / Winter
- Watchers - Grail / Edge / Moth
- Hidden Door - Lantern / Knock
- Creeping Breath Curse - Heart / Grail
The Lone and Level Sands [5/5]
The Lone and Level Sands expeditions requires 'Vagabond's Map' for discover.
Star-Shattered Fane
Obstacles:
- The Desert - Forge / Grail
- Hidden Door - Lantern / Knock
- Fifth Eye Curse - Heart / Winter
Lagun's Tomb
Obstacles:
- The Desert - Forge / Grail
- Warded Door - Forge / Knock
- Dry Soul Curse - Heart / Lantern
Messana
Obstacles:
- The Desert - Forge / Grail
- Warded Door - Forge / Knock
- Dry Soul Curse - Heart / Lantern
Temple of Seven Coils
Obstacles:
- The Desert - Forge / Grail
- Warded Door - Forge / Knock
- Worms in the World Curse - Lantern / Moth
Miah - [Repeated]
Obstacles:
- The Desert - Forge / Grail
- Fretful Dead - Edge / Winter
- Hidden Door - Lantern / Knock
- Creeping Breath Curse - Heart / Grail
The Evening Isles [5/5]
Expeditions at the Evening Isles requires 'Port Noon Anecdote' for discover.
Raven Isle
Obstacles:
- A Western Sea - Heart / Forge
- Soucouyants - Moth / Lantern
- Fifth Eye Curse - Heart / Winter
Fort Geryk
Obstacles:
- A Western Sea - Heart / Forge
- Fretful Dead - Edge / Winter
- Warded Door - Forge / Knock
The Wreck of the Christabel
Obstacles:
- A Western Sea - Heart / Forge
- Younger Sister - Edge / Knock
- Creeping Breath Curse - Heart / Grail
St. Tentreto of the Deep Door
Obstacles:
- Monks - Edge / Moth
- Hidden Door - Lantern / Knock
- Fifth Eye Curse - Heart / Winter
Port Noon - [Repeated]
Obstacles:
- A Western Sea - Heart / Forge
- Long - Moth / Grail
- Warded Door - Forge / Knock
- Fifth Eye Curse - Heart / Winter
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- All Cultist Simulator Guides!
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