New spells, artifacts, lords and Great Mages have been spotted throughout the land, as a Sylvan Order arises to protect Ardania from the evil Dremers and greedy Infernals. Build vast cities, cast game-changing spells, and take your game to all new 4X fantasy heights! The 'Heritage of the Dremers' pack contains three new spells related to, as the name suggests, the horrid Dremers: Summon of Evil, Curse of Evil, and Falling Sky. The ' Elementary, My Dear ' pack contains three new elemental spells Spit of Fire, Ice Meteor, and Shocking Staff. The spell 'Shocking Staff' can be acquired at the start of the game when you create your Great Mage. The other two can be researched or found in a monster lair.
Of the Warlock 2 DLCs, I would only recommend picking up Wrath of the Nagas and the Spectacular Spell pack, preferably when on a 75% off sale. Variety is always a good thing in these long games (unless it is seververly imbalancing). Warlock invocations suffer armor related spell failure (from medium and heavier armor and shields) in the same way as arcane spells (but: see Arcane Spell Failure). NOTE: In reference to beating Spell Resistance with an invocation or an Eldritch Blast, there is a bug that uses one-half the Warlock's actual caster level, including any bonuses.
Warlock Spell Table
Spell Name | School | Casting Time | Range | Duration | Components |
---|---|---|---|---|---|
Blade Ward | Abjuration | 1 Action | Self | 1 round | V, S |
Booming Blade | Evocation | 1 Action | Self (5-foot radius) | 1 round | S, M |
Chill Touch | Necromancy | 1 Action | 120 Feet | 1 round | V, S |
Create Bonfire | Conjuration | 1 Action | 60 Feet | Concentration up to 1 minute | V, S |
Eldritch Blast | Evocation | 1 Action | 120 Feet | Instantaneous | V, S |
Friends | Enchantment | 1 Action | Self | Concentration up to 1 minute | S, M |
Frostbite | Evocation | 1 Action | 60 Feet | Instantaneous | V, S |
Green-Flame Blade | Evocation | 1 Action | Self (5-foot radius) | Instantaneous | S, M |
Infestation | Conjuration | 1 Action | 30 Feet | Instantaneous | V, S, M |
Lightning Lure | Evocation | 1 Action | Self (15-foot radius) | Instantaneous | V |
Mage Hand | Conjuration | 1 Action | 30 Feet | 1 minute | V, S |
Magic Stone | Transmutation | 1 Bonus Action | Touch | 1 minute | V, S |
Mind Sliver | Enchantment | 1 Action | 60 feet | 1 round | V |
Minor Illusion | Illusion | 1 Action | 30 feet | 1 minute | S, M |
On/Off (UA) | Transmutation T | 1 Action | 60 feet | Instantaneous | V, S |
Poison Spray | Conjuration | 1 Action | 10 feet | Instantaneous | V, S |
Prestidigitation | Transmutation | 1 Action | 10 feet | Up to 1 hour | V, S |
Sword Burst | Conjuration | 1 Action | Self (5-foot radius) | Instantaneous | V |
Thunderclap | Evocation | 1 Action | Self (5-foot radius) | Instantaneous | S |
Toll the Dead | Necromancy | 1 Action | 60 feet | Instantaneous | V, S |
True Strike | Divination | 1 Action | 30 feet | Concentration up to 1 round | S |
Warlock Spells Wow
R - Ritual Spell
T - Technomagic